Maintenance Update!
1:50pm EST - The client update and server update are live! Devblog is up! Game on!
1:00pm EST - Our update stream is live! twitch.tv/rustafied
12:00am EST - Update day is here and the team has a bunch of fixes, some good quality of life changes, and a fresh DLC! This patch is on the lighter side as much development focus is on the upcoming Naval Update.
The update and forced wipe is expected at normal time, 2pm EST (7pm BST). Our update stream goes live at 1pm EST. Follow @Rustafied for news throughout the day.
Gunshot Sound Range
Starting today, gunfights will be a lot easier to hear across the map. Weapon sounds now travel much farther, giving players better audio cues for distant action. All guns can now be heard from up to 400 meters away, with higher-caliber weapons like the LR and AK pushing that to 500 meters. Bolty, L96, M249, HMLMG, and even the Minigun now ring out from up to 600 meters. Whether you're hunting shots or trying to stay hidden, this change is sure to shake up how fights are spotted — and avoided.
Sleeping Bag Labels
A small but handy quality-of-life feature is going live today: labeled sleeping bags. From now on, when placing a bag, you’ll see the name you assigned to it — making it easier to keep track of which bag is which. Great for organizing multiple respawn points, especially in team bases or raid stashes. Just note: to see the label, you’ll need building privilege and a hammer out.
Exhibit Decor Pack DLC
Going live with today’s update, the Exhibit Decor DLC brings a ton of new base customization options for all the homebodies and interior designers out there. From cozy lighting to stylish storage and furniture, this pack is loaded with decorative flair. Whether you’re making a comfy hangout spot or flexing your style in a PvE lounge, this DLC’s got the goods.
Included items:
Clothing Mannequin
Functions like a locker (holds clothing only)
Multiple animated poses that change by pressing E
Allows outfit swapping and cosmetic storage
Fairy Lights & Bulb String Lights
Decorative lighting with passthrough support
Fluorescent Lights
Ceiling-mounted and wall-mounted variants
Powered lights with passthrough
Do help plant growth at a lower rate
Chandelier
Adjustable height
Jumpable and interacts with power
Wall Cabinet
Mountable storage with two glowing lights - can be locked
Acts like a small box with an additional shelf below
Has passthrough power and a light-up design
Spotlight & Tripod Spotlight
Wall-mounted and ground-placed variants - can be moved with hammer
Static lighting with passthrough
Will allow for growing plants at a lower rate then ceiling lights
Bean Bag Chairs (Fabric & Leather)
Nice new seating options
New Wallpapers
Some fresh wall papers including shaggy carpet, gold star ceiling, and hex wall tiles
Plenty of personality and utility in this one — especially for players who like to deck out their base with style. You can find this on the Rust Item Store now!
Fixes
Fix shelves not working on tugboats
Fix a problem which would sometimes not display your favourite servers
Fix issue where character eyes could remain closed
Prevent zoomitem NRE - check if the sky is null first
Fixed discord settings button not working
Put an upper cap in place for the amount of stacks to give out to prevent potential issues on modded
Fix not being able to place barricades on train tracks when near/in a monument
Stop explosion effects staying on your screen after death in some cases
Don't apply item ownership when opening loot containers in invis
Fixed friend menu being considered opened all the time
Added a check to see if the underwater fog is rendering before attempting to apply it to the underwater lab windows
Update TC tool storage tooltip phrase
Doors with locks don't display the pickup option, lock has to be removed first.
This restores previous behaviour and no longer blocks the context menu from appearing on a door with a lock that can otherwise be picked up.
Updated Shotgun Shell and Handmade Shell Viewmodel Prefabs
Fixed bbq loot panel title
Other Stuff
Foliage now animates more smoothly when displaced, especially by players and objects being removed
Minicopters now show visual and audio damage effects, with smoke and fire effects kicking in at 45% and 20% health
The new volumetric clouds are now enabled by default and tied to graphics presets. The convar has also changed to graphics.volumetric_clouds.
Tweaks to the Chainsaw viewmodel animations
Added tooltip for show compass option