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Graphics. Overhauled.

September 01, 2016 by Bugs in Updates

9/6 @ 9:46pm EST - Not much commit activity yet this week. Helk did tweak the weapon FOV along with hiding muzzle flash smoke when aiming. Check back Thursday for a full write up.

2:22pm EST - The devblog and update are live!

1:55pm EST - Our update stream is live!

1:46pm EST - Server update just hit! This patch might be live soon...

1:45am EST - Rust will never look the same again. Today’s update not only forces a map wipe on all servers (no XP wipe), it features countless visual changes to the game. I might have gone a bit nuts with the screenshots, but if any update ever deserved it, it’s this one.

We never know exactly when the patch will hit, but they normally arrive between 2 and 5pm EST (7-10pm GMT). Our update stream goes live at 2pm EST - follow @Rustafied for news throughout the day. Now, let’s get into it...


Update summary video

Puddy is back with another update summary video for us!


The graphics overhaul is here.

At long last, Peturs improvements to the Rust landscape are ready to go live! This plethora of changes cause everything to look much better - and I mean everything. Nights are also darker and make gamma boosting less effective. It's not entirely about the looks either, there are several new elements to game play.

Tall grass can now be found in open fields, providing crucial cover and many new ambush opportunities. Cacti in the arid biome give fruit, providing much needed hydration. Watch out though, they’ll prick if you get too close! You’ll also find logs all over the place, but don’t bother whacking them for wood, they don’t provide shit.

Every computer is different, so I’m always hesitant to make declarations about performance. That said, I haven't heard any complaints of drastic FPS loss when running around.

A picture is worth a thousand and all, so here's several stacks:

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New bone armor

Bone fashion is on the rise! Say goodbye to the cartilage laden shirt and pants of old, a new ensemble has hit the shelves. Made of two parts - helmet and suit - this armor looks great and provides an entirely new option when it comes to mid level outfits. Note: the suit takes up 3 clothing slots.

Here are some details and pictures:

Helmet

Cost
10 cloth
200 bone fragments

Unlockable at
Level 12

Suit

Cost
100 cloth
300 bone fragments

Unlockable at
Level 9

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Military tunnels - woah!

Vince has done an incredible job with the dungeons in the past month, most notable being the military tunnels. Not only have a ton of gorgeous textures been applied, the tunnels have been expanded into 3 sub levels, with different ones flooded depending on the map seed. On top of that, there is a new network of mine shafts, building at the front, and huge spiral entrance in the back.

The whole thing looks phenomenal and provides a ton more loot - it's going to be a blast for exploration and PvP!

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New lighthouse

An entirely new version of the lighthouse monument has made it in. The inside of this larger, more complex structure is locked at the moment - pending more work on the internal components. Don’t fret though, you will be able to climb to the top at some point in the near future.

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Airfield hangars

Airfield recieved some lovin’ too. The hangars have been redone, each featuring a new layout and loot, along with the ability to easily climb on top. There’s also windows on the roof to peek in, although you can’t fire through them at the moment. On top of that, a power substation has been added, offering several more loot spawns.

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Power sub stations

Airfield isn’t the only place to get power, these sub stations have been added all over the map. There are several different versions, all of which provide a bit of loot.

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New bus stop

There’s also a new model for the bus stop along with some changes to where they spawn. They only spawn at monuments and are a bit further away from the road. Given building is blocked within the vicinity of monuments, it’s going to be a lot harder to build a bus stop base now.

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Savas changes

A new version of the Savas map is here which provides conventional Rust gameplay (as opposed to the king of the hill mode it was originally built for). In conjunction with this new version, an underground network of tunnels has been added. With the same look as the mines you’ll find near the new military tunnel, this low light series of tubes spawns rock nodes for your farming needs.

Will this mode work on such a small map? Only one way to find out! We’re opening a 75 slot server running this new Savas once the update hits - look for it on the official list!

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Other things

  • New LR 300 sounds
  • Polishing of some other sounds
  • Progress on hair, but no hair yet

Rustafied.com - EU Main

I’m happy to announce the launch of our newest EU server: Main. This 300 slot server will wipe weekly and hopefully make it a bit easier to play on Rustafied if you’re in Europe. This is a brand new server, so for all of you wanting an XP wipe, this is a great place to get that fresh start.

September 01, 2016 /Bugs
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