4:00pm EST - The update and devblog are live!
2:30pm EST - Our update stream is live! twitch.tv/rustafied
12:00am EST - Update day is here and with it, there’s a new hazmat suit, QoL improvements, bug fixes, and maybe even scientist NPC’s!
Update summary video
Here's our update summary video from Puddy.
30 second repair delay
In a buff to online raiding, Helk increased the repair cooldown for building parts. Previously 8 seconds, this timer prevents players from repairing building parts after they’ve been attacked. Now 30 seconds, attackers will have a bit more leeway when raiding, as defenders will not be able to repair as quickly.
The long awaited scientist NPC’s are currently being tested on staging. These blue hazmat suit wearing PvE additions are armed with either a pump shotgun or MP5 and drop a variety of loot including bow/arrows, components, tools, and even the occasional piece of high quality metal.
Given these are still being tested, it’s not clear if they will actually make it in when the update goes live. Alistair told me they’ll be doing some more profiling in the morning and decide from there. Stay tuned for more info on this as we get closer to update time...
Edit: Just heard from Alistair - scientist NPC's won't be going in today, however, they can be turned on manually by server owners with this command: squadmanager.squad_disable false
New hazmat suit model
The Hazmat Suit has received an facelift today as the model was updated. The suit is still 1 whole piece and has the same stats, however, it now has a more rusty look. It is also now able to be crafted…
Hazmat suit craftable
Along with the new look, the hazmat suit can once again be crafted. A non-default blueprint, they cost 250 scrap to research and a level 2 workbench to craft. Here are some more details:
2 sewing kits
8 high quality metal
Level 2 required
Quality of life
There are several miscellaneous quality of life changes coming this week. Here's a summary:
- Furnace gives off heat
- Can rotate workbenches with R during deployable phase
- Can rotate tool cupboard with hammer + priv
- Can no longer build around heli crash site
- Small refinery now produces charcoal
- Updated outlines for new arrow types
Explosive ammo fix
Explosive ammo will no longer tear through garage doors like wet tissue paper as Helk has fixed a bug with damage values. He’s also made it so you no longer need to aim slightly away from target to deal maximum damage with explosive ammo - direct hits should now do the most damage.
Report button on death screen
Garry improved a bit on the in game report functionality this week by adding a ‘Report Cheater’ button to the death screen. This button loads up a web browser and takes you to the same place F7 does. Along with this, he’s improved the placement of the killers name on the report form.
Vending machine destroyed with construction below
In the interest of stopping certain glitches (i.e. the unraidable truck shop), Alistair has made it so vending machines will actually be destroyed if the construction below them is removed.
Admins can get combatlogs of other people
Andre has made it so admins can now get the combatlogs of other people in the server! A huge quality of life improvement, this should make it easier for admins to track sketchy players and follow up on hacker reports.
- Junkpile respawn time is now 30 minutes (instead of 20)
- Can no longer place dropboxes under water
- More AI work
- Optimizations to workshop skin downloading
- show different arrowheads for bow / crossbow ( in 3rd person )
- Updated flare view model
- Work on water well small monument
- Jack O Lantern can no longer be placed through walls or picked up and it only accepts wood now
Looking for moderators
We're looking for more people to join our moderation team. If you are 18 years or older, have experience with moderation, and are interested in helping keep our servers hacker free, please apply below!