Rust 2017: Year in Review
Jan. 4th @ 12:50pm EST - The devblog and client update are live!
Jan. 4th @ 12:28pm EST - Server update just hit! Looks like an early update today.
Jan. 4th @ 12:00am EST - It's a bit of a slow week for commits as the team is still getting back from the holidays. There is still an update and a forced map wipe expected today (no forced blueprint wipe). Here are a couple things to expect in the update today:
- Xmas content is disabled
- Some fixes to cupboards not being destroyed if their construction below is destroyed
- Tweaks / fixes to Hapis and Savas
- Tweaked animations for the LR300, M249, and M92
- Third person melee weapon swing sounds
Our update stream will go live at 3pm EST. Follow @Rustafied for news throughout the day.
Note on future Rustafied blueprint wipes: We're going to start wiping BP's on a set schedule of every 2 months. Given the last BP wipe was in December, we'll be wiping BP's next on Feb. 1st.
Jan. 1st - Happy New Year everyone! It has been an incredible 12 months for Rust. To provide some perspective, this post summarizes additions to the game, month by month, in picture form. Keep in mind, much more happened throughout the year, this is just a highlight reel so to speak. Enjoy!
January




February








March








April




May




June




July




August




September




October






November






December









