Rustafied

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Devblog day!

9/28 @ 5:25pm EST - It's a fresh week in Rust development and the main focus today continues to be garbage collection. We will see and update and forced map wipe on Thursday this week (no official word of a forced BP wipe at the moment). More in my post tomorrow...

9/25 @ 4:30pm EST - Facepunch went to EGX today so not a ton going on development wise. We are seeing more pooling and garbage reduction though, so we've got that going for us, which is nice.

2:50pm EST - It is Thursday and, although no patch will be coming out given the new 2 week update schedule, the devblog just came out. It covers pretty much everything I would mention here and more, so go check it out if you haven’t!


Update preview video

Check out this update preview video from our media team!


Where’d the dev branch server go?

There was a ‘Network++’ earlier today, meaning clients must be opted into the development branch to see dev branch servers. If you want to play on a dev branch server, follow these instructions.


Main is wiping today

As I mentioned yesterday, we will be wiping our main, 250 slot server today at 5pm EST. With the collider batching stuff coming next week, I’m hoping we can transition into a 2 week (or longer) wipe cycle. No blueprints will wipe and no other Rustafied servers will wipe this week.


New roof prices

Garry has tweaked roof blocks, making them significantly cheaper and stronger. Here are the numbers:

Old

Twig
50 wood
10hp

Wood
200 wood
250hp

Stone
300 stone
500hp

Metal
150 frags
300hp

Armor
50 hqm
400 stone
300 wood
1000hp

New

Twig
10 wood
20hp

Wood
40 wood
500hp

Stone
60 stone
1000hp

Metal
30 frags
600hp

Armor
10 hqm
80 stone
60 wood
2000hp


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