Rustafied

View Original

Hold on to your tits, an update is here!

7:22pm EST - Live from our Hapis Island server with some fresh wipe tunnel livin! twitch.tv/rustafied

4:25pm EST - Client and server update are out! 

4:20pm EST - Devblog 69 is out! http://playrust.com/devblog-69/

3:00pm EST - The update stream is live! twitch.tv/rustafied

2:30pm EST - The update stream starts in 30 minutes! twitch.tv/rustafied

1:22pm EST - Added pictures and information on the new bone armor, wood armor, and road sign kilt.

11:40am EST - Our favorite day of the week is here! The big update is due out later today and it features some exciting new items and improvements. This update will not force a wipe, however, some servers may choose to wipe anyway (Rustafied wipe info below). Expect the update to go live at the normal time, between 4 and 6pm EST (8 - 10pm GMT).

Tune into our live update stream starting at 3pm EST where we’ll show off what’s new, answer questions, and track the launch of the update. Follow @Rustafied for updates throughout the day. Let’s get into it...


Update summary video

Check out this update summary video from Puddy and Kroken of the Rustafied Media Team


Steam inventory

Garry's primary focus this week has been on the new steam inventory blueprint system. Eventually this will enable people to buy, sell, and trade various item skins on the Steam Market. Given the scale, it is unknown exactly what will be implemented (if anything) when the update goes live today. One thing is clear: the number of item variations will be soaring through the roof in the near future.

More on the new blueprint system here.


New clothing variations

As part of the new blueprint system, 14 clothing variations including shirts, jackets, and pants have been added. These all appear to be a new type of blueprint, tied into the steam market. Admins are able to spawn the items, however, the items are not researchable and blueprints cannot be learned. Given this, it’s not clear if normal players will even be able to use any of these new clothing variations as of the update today. We'll know more as we get closer to launch, in the mean time, here are some screens:


Better item pickup

The functionality for picking up dropped items has been greatly improved this week as items now return to the inventory slot they were previously in. This is particularly useful when picking up thrown spears, allowing for an easy re-throw.


Movement improvements

Andre has made some big strides at improving player movement this week. With several fixes to the dynamic of jumping along with variations to how players travel up steep slopes, the overall movement system is better than it’s ever been. Although there is definitely more work to be done, these are some significant steps in the right direction.


Bone armor

Another use for bone fragments is in the mix with the addition of bone armor. Both default blueprints, the bone armor jacket and pants cost a mix of cloth and bone fragments. Here are some details and screens:

Bone Jacket

Cost
20 cloth
200 bone fragments

Crafting time
60 seconds
 

Bone Armor Pants

Cost
20 cloth
150 bone fragments

Crafting time
60 seconds


Wood armor

Along with bone armor, a new armor made of wood has been added. Also a default blueprint, this new armor costs a mix of wood and cloth. Here are some details:

Wood Chestplate

Cost
20 cloth
300 wood

Crafting time
60 seconds

Wood Armor Pants

Cost
20 cloth
200 wood

Crafting time
60 seconds


Road sign kilt

With the addition of the road sign kilt, our favorite scrap metal armor ensemble is finally complete! Like its brother, the road sign jacket, it is not a default blueprint. It covers your front, side and rear with a total of 4 signs and costs 10 cloth and 30 metal fragments.


ALT free look

How you look behind you has changed significantly this week. No longer does the camera snap behind you when you press the ALT key. Instead, holding ALT enters a free look mode, allowing you to move your mouse to look around while still running forward. Releasing ALT will snap your head back to center.


Updated F1 menu

The F1 menu has gotten a facelift. The tabs for each section have moved to the top of the screen and the item list now includes icons as opposed to just text.


The big secret

Remember the big secret that was going to be coming last week? Well, it’s not going to make it in for this update either. My suggestion: just forget about it for the time being, then it’ll be a nice surprise once it does make it in.


Death star updates

Vincent has been working on some modifications to the sphere tank monument (aka Death Star). The new monument will feature an inside area along with pipes and walkways to move around on. Given this is still on a separate branch, it looks like we might have to wait another week or two before we see it in action.


Female models

The first iteration of testing female models has started this week. Don’t get your hopes up, however, there are still a bunch of bugs to be ironed out so, for the time being, only server admins are female models (this may be reverted prior to the update going live).


Other stuff

  • Quarry sound fixes
  • Fixes to weird ragdoll eyes
  • Progress on the 2 handed sword (not in yet)

Rustafied server wipes

Here’s the status of map wipes on each of our servers (no blueprints will be wiped):

  • Main (200 slot) - Map will wipe when the update hits
  • Dev branch - Map will wipe when the update hits
  • Low pop - Will not be wiping
  • Hapis - Map will wipe when the update hits

Rustafied is an independent, fan-run community. Want to support our growth? Become a patron or make a one time donation.