Getting started in Rust
How to buy Rust
Rust can be purchased through the Steam store. This doesn’t mean that it is finished, as Facepunch regularly updates the game.
...and here is where it all begins. Naked and afraid without a reality show based on your adventures. Rust is brutal and unforgiving, no tutorial, no directions, just a world to explore and survive in. You will have to find food, water, and shelter. Every player starts with a handy rock and a torch.
The beach you spawn on could be filled with other nakeds killing each other with rocks. Your first priority is to get out of that clusterfuck and fast. This is even more true on wipe day, do not linger on the beach. Move inland as fast as possible.
While you’re running away from your spawn point, open crates, break barrels, and pick up resources that will be laying around. Crates and barrels along roadways and powerlines will hold crucial components needed to craft items and food to keep you alive. Every second is precious. There’s always resources to be gathered and items to be crafted.
The rock is the very basic gathering tool. It has reasonable durability but a very small yield. Not only does it take much longer to get what you want, a tree or a node that you are harvesting is depleted much faster than a more advanced tool. This is also the time when you are the most vulnerable to other players.
Depending on the server population and the activity around you, a wooden spear might be the first weapon you will ever make in the game! Using the ALT key will quickly become your friend as it allows you to look around while you are running or harvesting. Moving around the object that you are hitting will also increase the range of what you can see, and a moving target is always harder to attack!
Tree stumps can be picked up for 50 wood, hemp can be picked for 10 cloth and one hemp seed. Nodelets give stone or ore depending on the type. Trash piles give components, food and resources.
There are a few types of trash piles, to loot the boxes press “E” and break the barrels with a tool or weapon to collect the loot inside. Tan square boxes drop components while small tool boxes drop entire items like clothing or tools. If you are struggling to get enough animal fat to make your first furnace, keep an eye out for the red barrels, which always have low-grade fuel and oil (which can be converted to low-grade at an oil refinery with some wood as fuel), or the mine-carts near the caves as they may contain low-grade as well. Small boxes containing food, water, and anti-radiation pills may also be found around trashpiles, monuments, roads, and under powerlines.
Along the way you will also find small amounts of resources like wood, cloth (in the form of a hemp plant), sulfur ore, stone, and metal ore. Cloth can also be obtained from harvesting cacti in the desert. Be on the look-out for food. Mushrooms mostly grow near trees and will provide a small source of calories and hydration. Corn and pumpkins that growing near fresh-water rivers can provide even more energy. Note that the seeds from the corn and pumpkins can be saved and planted later for more food.
The stone hatchet and stone pickaxe should be the first real goal to get things moving forward in the game. Along with making tools, making a sleeping bag should be among the first things to do when you get started. The sleeping bag essentially gives you a spawn point that isn’t random or on a beach. It costs 30 cloth and it can be placed on nearly any dry bit of ground. The bag has a “cooldown” of 300 seconds (5 minutes) when it is initially placed, and 300 seconds after each spawn on the bag. You can assign them to a friend, but then you lose the option to spawn on that bag. The default bag color is brown but they may be reskinned, and hiding them in bushes is a great way to disguise them a bit and to give you a little cover when you spawn at the bag.
Now that you have been gathering these materials, it’s time to hunt and build a shelter! Hunting bows are by far the best early hunting weapon to make after you have gathered enough cloth, wood, and stone. All animals in Rust have varying degrees of hostility, some much more dangerour than others. Don’t forget to make the arrows.
A few types of animals exist in the world of Rust:
- Pigs which give you a great deal of animal fat that will be used to make your first furnace, they can be attacked and harvested with stone tools, but they are much easier to hit with a bow. 3-4 arrows to kill.
- Bears, these beasts best to leave these alone for now, they run extremely fast and will kill you within a few seconds if you are not prepared. They do have an extremely high amount of resources though. 10-13 arrows to kill.
- Wolves, again best left alone for now, they are fast and will kill you nearly as quickly as a bear but they lack the benefit of a high resource yield. 3-4 arrows to kill.
- Deer, these fast animals are easily spooked but they have a low resource yield. 3-4 arrows to kill.
- Horses are easily spooked as well, and they also have a low resource yield. 1-3 arrows to kill.
- Chickens are pretty rare and one of the most annoying things in the game, they give almost nothing, but they are easy to kill with even basic tools. 1 arrow to kill.
Night time is danger time. It’s pitch black and you have to avoid other players trying to harm you and take your hard earned riches, as well as environmental dangers like animals and temperature will be working against you as well. Avoiding the water and snow regions will keep your body temperature high enough to survive the night. It’s dangerous to use a torch outside at night, no matter how tempting it might be, it turns you into a glowing loot box for other equipped players to attack.
It is highly recommended you read through the rest of this guide before beginning your Rust journey. Rust is not a linear progression game in the traditional sense. Yes, you start with a rock and progress to stone tools and then to metal tools and so on, but the path is wildly different each and every time. With that in mind, the information below is meant to be a general guideline and may not always be the best path to success. Take the time to evaluate your individual situation and adapt as necessary. Don't worry, it will all come naturally over time and with practice.
The first couple things you will want to focus on in no particular order is stone tools and putting down a sleeping bag in a bush or tall grass. One of the easiest and safest ways to gather the resources needed to make these basic items is to just run around collecting nodelets, tree stumps and hemp plants.
Building your first base will take a lot of wood, roughly 4000. You will need to craft a few items.
A tool cupboard (1000 wood) this is one of the most important items in the game. It essentially claims an area that extends 16m beyond your building blocks. If someone else accesses this, there is a good chance that you will have to start all over. It is generally a good idea to seal off your tool cupboard as soon as possible to protect it from door campers or anyone else who may be trying to steal your base. For added protection, you can place a key lock or code lock on the tool cupboard to stop any random player from gaining access.
Though keys (for key locks) are a part of the game, using them is not suggested as they are easily lost or stolen. All of your hard work will be gone… or worse… belong to someone else. The idea behind this information is to provide the most effective way to have a functional solo base ASAP. If you have a partner or two it’s possible to use key locks if one person remains in the base to open and close doors. The player who places a key lock and locks it will not require a key. If you want a partner or player in your group to be able to open or access this lock, you will need to create a key and give it to them. They must have this key in their inventory to access the door or tool cupboard. It is recommended when a player needs to have a key, that they craft a small stash and find a suitable area to place the key and hide the stash. Try not to place it very close to the base as most players know to look for these stashes around new bases.
Collecting the materials and crafting on the way is ideal. Using small stashes in the very early game can be beneficial as well. Taking a screenshot of the surrounding terrain when you place them will help you find them later. Other players may find them as well though, especially if they are watching you place them.
A campfire, (100 wood) this is what you will cook all of your food on. It can also be used to melt down empty cans into metal frags. Empty tuna cans will give you 10 metal frags and an Empty can of beans will give you 15 metal frags.
A small furnace, (200 stones, 100 wood, 50 low-grade made from 38 animal fat, and 13 cloth) you will use this to smelt metal ore into metal frags and turn sulfur ore into sulfur. You will first need to craft 50 low grade fuel before creating the furnace. You can craft low grade fuel from the crafting menu, it is located in the resources tab.
Smelt till you drop
- Furnaces need 50 low grade fuel (39 animal fat and cloth), 200 wood, and 200 stone. Furnaces will smelt your sulfur and metal ores in to cooked sulfur and metal fragments.
- Metal fragments are used for a variety of items as well as upgrading your base. Start cooking them early to upgrade quickly.
- Sulfur is used for ammunition and explosives. 95% of your cooked sulfur is going to be turned in to gunpowder, the rest for explosives. When first starting, you will want to focus on cooking the metal ore first, but don’t throw out your sulfur, you will need it later on.
- High quality metal is used for the top tier guns, the highest building upgrades and doors, and top tier armor.
- It’s very hard to gather, there being only 2 high quality ore in each metal node. The majority is found through recycling components. Keep it safe!
There are a couple different ways to smelt the ore, as shown below. Remember, you will have to manually make sure the furnace is spitting out charcoal rather than the metal/sulfur.