NSFW Notice - Head’s up, there are some pictures of topless bald women right below the fold - unless you’re 4k’ing it at work, in which case, too late maybe...
3:40pm EST - Some more changes and tweaks being introduced today. Here are some highlights:
- Idle players will be kicked after 30 minutes (only if server is full)
- Syringes stack to 2, bandages stack to 3
- Holosight fixed
- Grenades throw quicker and more reliable
1:52am EST - It is an exciting week for Rust development. Forced wipe imminent, the team is crunching to merge in new functionality and put out fires from last week. The issues have been fixed, however, it will be Thursday before they see the light of day.
But who cares... you know why? We've got females!
Female models are in!
That’s right, the long awaited feature, which first teased our cocks months ago, will be live this Thursday. Garry has rolled the gender dice and that Newman penis you love so dear will potentially be replaced by some labia majora.
If you'd like to see what character model you have now, opt you client into the staging branch, join a server and press tab to bring up your inventory menu.
New character models
Females aren't the only ones who got the attention - male models have a whole new way to “blue steel.” Not only have the unsightly seams been smoothed out, several new bodies and faces have been added; and the detail is just remarkable! A picture speaks a thousand and all...
A huge thanks to my Rust fashion models: Helk, Kat, Sandwichmaker, Eggbert, and Naxii.
Raiding has been pretty fucked this week, all due to a little issue with explosive damage and the the recently re-implemented hard / soft sides of building blocks. This issue is fixed, but don’t get your hopes up for any epic rocket raids before the wipe on Thursday, because the changes won’t go live till then. Same goes for this armor and syringe stuff...
After the changes to armor last week, people have notice facemasks are very overpowered (as in, dealing only a couple HP damage per hit). After some looking into it, Helk figured out there were two colliders on the mask, causing double protection to be applied. Along with fixing this, he’s made the facemask protect less (40 damage dealt from AK now) but last longer (lasts 10 hits now).
Other armor changes
Other head protection has been balanced to match the changes to the metal facemask. This basically means the bucket helmet, coffee can, and riot helmet protect a lot less now. Also, the metal chestplate will last about 15 hits now.
In addition to the armor changes, the syringe has been buffed slightly after its nerf last week. It now heals 15hp instantly (instead of 5) then gradually heals another 20 (instead of 30). It may be slight, but that 10hp can make all the difference sometimes.
Andre is still trucking along on his changes to the procedural map generation system. No pictures yet as it hasn’t been merged - expect some as we get closer to the forced wipe.
Dev branch server
I updated our dev branch server today and it wiped without notice. This happens as we get close to the forced wipe updates each month. Keep in mind, this server's purpose is to help test changes. Expect another wipe on this server as we get closer to Thursday.
Oh, and the name is going to change to 'Staging' shortly because there hasn't been a 'dev branch' for some time now. Don't worry, all blueprints will stay.
VIP slots on all Rustafied servers
Due to popular demand, we have made a limited number of VIP slots available for all of our servers. A VIP slot allows you to skip the queue if the server is full and in no way changes the vanilla state of gameplay (no redeemable kits or any of that pay to win shit).
The proceeds go to server expansion and covering our existing operating expenses. To get your VIP slot, please click the button below.