It’s a new week for Rust development and the team is working hard in preparation for the November 3rd launch. Given this, most of the work being done will not go live this week (prerelease), however, we are seeing some pistol buffs which will make their way in Thursday…
Pistol buff (main)
Pistol wielders will be happy this week as Minh lowered the draw time on the semi auto pistol and revolver to .5 seconds. Get a peek at the new speed here.
Silencer buff (prerelease)
Although not making it to main this week, another change in gun play is afoot: Silencers are now cheaper (8 hqm instead of 10) and their aimsway (amount of wobble when you look down the sights) and recoil have both been reduced. This, coupled with the recent change to distance the gunshot sound travels and removal of tracers, is making the silencers more and more attractive.
Component recipes (prerelease)
Helk is rocking out on crafting recipes for the much anticipated component system. So far we’re seeing a bunch of work on higher tier weapons and mods, specifically the holosight/laser sight, smg, bolt, and double barrel. Here are some shots of what things are costing on prerelease:
Workshop progress (prerelease)
Garry continues fixes and additions to the workshop. Although there are still errors popping up and it’s hard to load into things, there are a ton of new skins already submitted. This new method of editing and submitting skins to the game is set to go live with the components and natural caves, but you can check it out now by opting your client into the prerelease branch.
Dungeon art (prerelease)
Progress continues on the dungeon art branch as Damien and Vince rock out commits. This week we’re seeing improvements to warehouses, new trucks and forklifts, along with several commits about the new harbor dungeons. No visuals on any of this yet as it is still on a separate branch, but we’ll get some more info as November draws near.
Top of dome build fix (prerelease)
A small fix has been made to prevent people from building on top of the dome monument. Like with most of this other stuff, it won’t be live till November 3rd at the earliest.